1. Packages
  2. Random
  3. API Docs
  4. RandomPassword
random v4.16.3 published on Thursday, Jun 27, 2024 by Pulumi

random.RandomPassword

Explore with Pulumi AI

random logo
random v4.16.3 published on Thursday, Jun 27, 2024 by Pulumi

    Identical to random_string.

    This resource does use a cryptographic random number generator.

    Example Usage

    import * as pulumi from "@pulumi/pulumi";
    import * as aws from "@pulumi/aws";
    import * as random from "@pulumi/random";
    
    const password = new random.RandomPassword("password", {
        length: 16,
        special: true,
        overrideSpecial: "!#$%&*()-_=+[]{}<>:?",
    });
    const example = new aws.rds.Instance("example", {
        instanceClass: aws.rds.InstanceType.T3_Micro,
        allocatedStorage: 64,
        engine: "mysql",
        username: "someone",
        password: password.result,
    });
    
    import pulumi
    import pulumi_aws as aws
    import pulumi_random as random
    
    password = random.RandomPassword("password",
        length=16,
        special=True,
        override_special="!#$%&*()-_=+[]{}<>:?")
    example = aws.rds.Instance("example",
        instance_class=aws.rds.InstanceType.T3_MICRO,
        allocated_storage=64,
        engine="mysql",
        username="someone",
        password=password.result)
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-aws/sdk/v6/go/aws/rds"
    	"github.com/pulumi/pulumi-random/sdk/v4/go/random"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		password, err := random.NewRandomPassword(ctx, "password", &random.RandomPasswordArgs{
    			Length:          pulumi.Int(16),
    			Special:         pulumi.Bool(true),
    			OverrideSpecial: pulumi.String("!#$%&*()-_=+[]{}<>:?"),
    		})
    		if err != nil {
    			return err
    		}
    		_, err = rds.NewInstance(ctx, "example", &rds.InstanceArgs{
    			InstanceClass:    pulumi.String(rds.InstanceType_T3_Micro),
    			AllocatedStorage: pulumi.Int(64),
    			Engine:           pulumi.String("mysql"),
    			Username:         pulumi.String("someone"),
    			Password:         password.Result,
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Aws = Pulumi.Aws;
    using Random = Pulumi.Random;
    
    return await Deployment.RunAsync(() => 
    {
        var password = new Random.RandomPassword("password", new()
        {
            Length = 16,
            Special = true,
            OverrideSpecial = "!#$%&*()-_=+[]{}<>:?",
        });
    
        var example = new Aws.Rds.Instance("example", new()
        {
            InstanceClass = Aws.Rds.InstanceType.T3_Micro,
            AllocatedStorage = 64,
            Engine = "mysql",
            Username = "someone",
            Password = password.Result,
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.random.RandomPassword;
    import com.pulumi.random.RandomPasswordArgs;
    import com.pulumi.aws.rds.Instance;
    import com.pulumi.aws.rds.InstanceArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var password = new RandomPassword("password", RandomPasswordArgs.builder()
                .length(16)
                .special(true)
                .overrideSpecial("!#$%&*()-_=+[]{}<>:?")
                .build());
    
            var example = new Instance("example", InstanceArgs.builder()
                .instanceClass("db.t3.micro")
                .allocatedStorage(64)
                .engine("mysql")
                .username("someone")
                .password(password.result())
                .build());
    
        }
    }
    
    resources:
      password:
        type: random:RandomPassword
        properties:
          length: 16
          special: true
          overrideSpecial: '!#$%&*()-_=+[]{}<>:?'
      example:
        type: aws:rds:Instance
        properties:
          instanceClass: db.t3.micro
          allocatedStorage: 64
          engine: mysql
          username: someone
          password: ${password.result}
    

    Create RandomPassword Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new RandomPassword(name: string, args: RandomPasswordArgs, opts?: CustomResourceOptions);
    @overload
    def RandomPassword(resource_name: str,
                       args: RandomPasswordArgs,
                       opts: Optional[ResourceOptions] = None)
    
    @overload
    def RandomPassword(resource_name: str,
                       opts: Optional[ResourceOptions] = None,
                       length: Optional[int] = None,
                       keepers: Optional[Mapping[str, str]] = None,
                       lower: Optional[bool] = None,
                       min_lower: Optional[int] = None,
                       min_numeric: Optional[int] = None,
                       min_special: Optional[int] = None,
                       min_upper: Optional[int] = None,
                       number: Optional[bool] = None,
                       numeric: Optional[bool] = None,
                       override_special: Optional[str] = None,
                       special: Optional[bool] = None,
                       upper: Optional[bool] = None)
    func NewRandomPassword(ctx *Context, name string, args RandomPasswordArgs, opts ...ResourceOption) (*RandomPassword, error)
    public RandomPassword(string name, RandomPasswordArgs args, CustomResourceOptions? opts = null)
    public RandomPassword(String name, RandomPasswordArgs args)
    public RandomPassword(String name, RandomPasswordArgs args, CustomResourceOptions options)
    
    type: random:RandomPassword
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args RandomPasswordArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args RandomPasswordArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args RandomPasswordArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args RandomPasswordArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args RandomPasswordArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Constructor example

    The following reference example uses placeholder values for all input properties.

    var randomPasswordResource = new Random.RandomPassword("randomPasswordResource", new()
    {
        Length = 0,
        Keepers = 
        {
            { "string", "string" },
        },
        Lower = false,
        MinLower = 0,
        MinNumeric = 0,
        MinSpecial = 0,
        MinUpper = 0,
        Numeric = false,
        OverrideSpecial = "string",
        Special = false,
        Upper = false,
    });
    
    example, err := random.NewRandomPassword(ctx, "randomPasswordResource", &random.RandomPasswordArgs{
    	Length: pulumi.Int(0),
    	Keepers: pulumi.StringMap{
    		"string": pulumi.String("string"),
    	},
    	Lower:           pulumi.Bool(false),
    	MinLower:        pulumi.Int(0),
    	MinNumeric:      pulumi.Int(0),
    	MinSpecial:      pulumi.Int(0),
    	MinUpper:        pulumi.Int(0),
    	Numeric:         pulumi.Bool(false),
    	OverrideSpecial: pulumi.String("string"),
    	Special:         pulumi.Bool(false),
    	Upper:           pulumi.Bool(false),
    })
    
    var randomPasswordResource = new RandomPassword("randomPasswordResource", RandomPasswordArgs.builder()
        .length(0)
        .keepers(Map.of("string", "string"))
        .lower(false)
        .minLower(0)
        .minNumeric(0)
        .minSpecial(0)
        .minUpper(0)
        .numeric(false)
        .overrideSpecial("string")
        .special(false)
        .upper(false)
        .build());
    
    random_password_resource = random.RandomPassword("randomPasswordResource",
        length=0,
        keepers={
            "string": "string",
        },
        lower=False,
        min_lower=0,
        min_numeric=0,
        min_special=0,
        min_upper=0,
        numeric=False,
        override_special="string",
        special=False,
        upper=False)
    
    const randomPasswordResource = new random.RandomPassword("randomPasswordResource", {
        length: 0,
        keepers: {
            string: "string",
        },
        lower: false,
        minLower: 0,
        minNumeric: 0,
        minSpecial: 0,
        minUpper: 0,
        numeric: false,
        overrideSpecial: "string",
        special: false,
        upper: false,
    });
    
    type: random:RandomPassword
    properties:
        keepers:
            string: string
        length: 0
        lower: false
        minLower: 0
        minNumeric: 0
        minSpecial: 0
        minUpper: 0
        numeric: false
        overrideSpecial: string
        special: false
        upper: false
    

    RandomPassword Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    The RandomPassword resource accepts the following input properties:

    Length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    Keepers Dictionary<string, string>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    Lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    MinLower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    MinNumeric int
    Minimum number of numeric characters in the result. Default value is 0.
    MinSpecial int
    Minimum number of special characters in the result. Default value is 0.
    MinUpper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    Number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    Numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    OverrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    Special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    Upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    Length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    Keepers map[string]string
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    Lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    MinLower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    MinNumeric int
    Minimum number of numeric characters in the result. Default value is 0.
    MinSpecial int
    Minimum number of special characters in the result. Default value is 0.
    MinUpper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    Number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    Numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    OverrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    Special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    Upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    length Integer
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    keepers Map<String,String>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    lower Boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower Integer
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric Integer
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial Integer
    Minimum number of special characters in the result. Default value is 0.
    minUpper Integer
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number Boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric Boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial String
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    special Boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper Boolean
    Include uppercase alphabet characters in the result. Default value is true.
    length number
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    keepers {[key: string]: string}
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    lower boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower number
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric number
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial number
    Minimum number of special characters in the result. Default value is 0.
    minUpper number
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    special boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper boolean
    Include uppercase alphabet characters in the result. Default value is true.
    length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    keepers Mapping[str, str]
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    min_lower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    min_numeric int
    Minimum number of numeric characters in the result. Default value is 0.
    min_special int
    Minimum number of special characters in the result. Default value is 0.
    min_upper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    override_special str
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    length Number
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    keepers Map<String>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    lower Boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower Number
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric Number
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial Number
    Minimum number of special characters in the result. Default value is 0.
    minUpper Number
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number Boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric Boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial String
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    special Boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper Boolean
    Include uppercase alphabet characters in the result. Default value is true.

    Outputs

    All input properties are implicitly available as output properties. Additionally, the RandomPassword resource produces the following output properties:

    BcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    Id string
    The provider-assigned unique ID for this managed resource.
    Result string
    The generated random string.
    BcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    Id string
    The provider-assigned unique ID for this managed resource.
    Result string
    The generated random string.
    bcryptHash String
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    id String
    The provider-assigned unique ID for this managed resource.
    result String
    The generated random string.
    bcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    id string
    The provider-assigned unique ID for this managed resource.
    result string
    The generated random string.
    bcrypt_hash str
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    id str
    The provider-assigned unique ID for this managed resource.
    result str
    The generated random string.
    bcryptHash String
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    id String
    The provider-assigned unique ID for this managed resource.
    result String
    The generated random string.

    Look up Existing RandomPassword Resource

    Get an existing RandomPassword resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: RandomPasswordState, opts?: CustomResourceOptions): RandomPassword
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            bcrypt_hash: Optional[str] = None,
            keepers: Optional[Mapping[str, str]] = None,
            length: Optional[int] = None,
            lower: Optional[bool] = None,
            min_lower: Optional[int] = None,
            min_numeric: Optional[int] = None,
            min_special: Optional[int] = None,
            min_upper: Optional[int] = None,
            number: Optional[bool] = None,
            numeric: Optional[bool] = None,
            override_special: Optional[str] = None,
            result: Optional[str] = None,
            special: Optional[bool] = None,
            upper: Optional[bool] = None) -> RandomPassword
    func GetRandomPassword(ctx *Context, name string, id IDInput, state *RandomPasswordState, opts ...ResourceOption) (*RandomPassword, error)
    public static RandomPassword Get(string name, Input<string> id, RandomPasswordState? state, CustomResourceOptions? opts = null)
    public static RandomPassword get(String name, Output<String> id, RandomPasswordState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    BcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    Keepers Dictionary<string, string>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    Length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    Lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    MinLower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    MinNumeric int
    Minimum number of numeric characters in the result. Default value is 0.
    MinSpecial int
    Minimum number of special characters in the result. Default value is 0.
    MinUpper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    Number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    Numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    OverrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    Result string
    The generated random string.
    Special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    Upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    BcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    Keepers map[string]string
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    Length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    Lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    MinLower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    MinNumeric int
    Minimum number of numeric characters in the result. Default value is 0.
    MinSpecial int
    Minimum number of special characters in the result. Default value is 0.
    MinUpper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    Number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    Numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    OverrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    Result string
    The generated random string.
    Special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    Upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    bcryptHash String
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    keepers Map<String,String>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    length Integer
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    lower Boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower Integer
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric Integer
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial Integer
    Minimum number of special characters in the result. Default value is 0.
    minUpper Integer
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number Boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric Boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial String
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    result String
    The generated random string.
    special Boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper Boolean
    Include uppercase alphabet characters in the result. Default value is true.
    bcryptHash string
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    keepers {[key: string]: string}
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    length number
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    lower boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower number
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric number
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial number
    Minimum number of special characters in the result. Default value is 0.
    minUpper number
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial string
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    result string
    The generated random string.
    special boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper boolean
    Include uppercase alphabet characters in the result. Default value is true.
    bcrypt_hash str
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    keepers Mapping[str, str]
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    length int
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    lower bool
    Include lowercase alphabet characters in the result. Default value is true.
    min_lower int
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    min_numeric int
    Minimum number of numeric characters in the result. Default value is 0.
    min_special int
    Minimum number of special characters in the result. Default value is 0.
    min_upper int
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number bool
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric bool
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    override_special str
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    result str
    The generated random string.
    special bool
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper bool
    Include uppercase alphabet characters in the result. Default value is true.
    bcryptHash String
    A bcrypt hash of the generated random string. NOTE: If the generated random string is greater than 72 bytes in length, bcrypt_hash will contain a hash of the first 72 bytes.
    keepers Map<String>
    Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
    length Number
    The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
    lower Boolean
    Include lowercase alphabet characters in the result. Default value is true.
    minLower Number
    Minimum number of lowercase alphabet characters in the result. Default value is 0.
    minNumeric Number
    Minimum number of numeric characters in the result. Default value is 0.
    minSpecial Number
    Minimum number of special characters in the result. Default value is 0.
    minUpper Number
    Minimum number of uppercase alphabet characters in the result. Default value is 0.
    number Boolean
    Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

    Deprecated: NOTE: This is deprecated, use numeric instead.

    numeric Boolean
    Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
    overrideSpecial String
    Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
    result String
    The generated random string.
    special Boolean
    Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
    upper Boolean
    Include uppercase alphabet characters in the result. Default value is true.

    Import

    You can import external passwords into your Pulumi programs as follows:

    $ import random:index/randomPassword:RandomPassword newPassword supersecret
    <break>```
    
    This command will encode the `supersecret` token in Pulumi state and generate a code suggestion to
    include a new RandomPassword resource in your Pulumi program. Include the suggested code and do a
    `pulumi up`. Your secret password is now securely stored in Pulumi, and you can reference it in your
    Pulumi program as `newPassword.result`.
    
    
    To learn more about importing existing cloud resources, see [Importing resources](/docs/using-pulumi/adopting-pulumi/import/).
    
    
    
    
    <h2 id="package-details">Package Details</h2>
    <dl class="package-details">
    	<dt>Repository</dt>
    	<dd><a href="https://github.com/pulumi/pulumi-random">random pulumi/pulumi-random</a></dd>
    	<dt>License</dt>
    	<dd>Apache-2.0</dd>
    	<dt>Notes</dt>
    	<dd>This Pulumi package is based on the <a href="https://github.com/terraform-providers/terraform-provider-random"><code>random</code> Terraform Provider</a>.</dd>
    </dl>
    
    random logo
    random v4.16.3 published on Thursday, Jun 27, 2024 by Pulumi