fusionauth.FusionAuthIdpPsn
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# Sony Playstation Network Identity Provider Resource
The Sony PlayStation Network identity provider type will use the Sony OAuth v2.0 login API. It will also provide a Login with Sony PlayStation Network button on FusionAuth’s login page that will direct a user to the Sony login page.
This identity provider will call Sony’s API to load the user’s email and online_id and use those as email and username to lookup or create a user in FusionAuth depending on the linking strategy configured for this identity provider. Additional claims returned by Sony PlayStation Network can be used to reconcile the user to FusionAuth by using a Sony PlayStation Network Reconcile Lambda.
FusionAuth will also store the Sony PlayStation Network access_token returned from the Sony PlayStation Network API in the link between the user and the identity provider. This token can be used by an application to make further requests to Sony PlayStation Network APIs on behalf of the user.
Sony PlayStation Network Identity Provider APIs
Example Usage
using System.Collections.Generic;
using Pulumi;
using Fusionauth = theogravity.Fusionauth;
return await Deployment.RunAsync(() =>
{
var sonyPsn = new Fusionauth.FusionAuthIdpPsn("sonyPsn", new()
{
ApplicationConfigurations = new[]
{
new Fusionauth.Inputs.FusionAuthIdpPsnApplicationConfigurationArgs
{
ApplicationId = fusionauth_application.My_app.Id,
CreateRegistration = true,
Enabled = true,
},
},
ButtonText = "Login with Playstation",
ClientId = "0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
ClientSecret = "693s000cbn66k0mxtqzr_c_NfLy3~6_SEA",
});
});
package main
import (
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
"github.com/theogravity/pulumi-fusionauth/sdk/v3/go/fusionauth"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
_, err := fusionauth.NewFusionAuthIdpPsn(ctx, "sonyPsn", &fusionauth.FusionAuthIdpPsnArgs{
ApplicationConfigurations: fusionauth.FusionAuthIdpPsnApplicationConfigurationArray{
&fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs{
ApplicationId: pulumi.Any(fusionauth_application.My_app.Id),
CreateRegistration: pulumi.Bool(true),
Enabled: pulumi.Bool(true),
},
},
ButtonText: pulumi.String("Login with Playstation"),
ClientId: pulumi.String("0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc"),
ClientSecret: pulumi.String("693s000cbn66k0mxtqzr_c_NfLy3~6_SEA"),
})
if err != nil {
return err
}
return nil
})
}
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.fusionauth.FusionAuthIdpPsn;
import com.pulumi.fusionauth.FusionAuthIdpPsnArgs;
import com.pulumi.fusionauth.inputs.FusionAuthIdpPsnApplicationConfigurationArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var sonyPsn = new FusionAuthIdpPsn("sonyPsn", FusionAuthIdpPsnArgs.builder()
.applicationConfigurations(FusionAuthIdpPsnApplicationConfigurationArgs.builder()
.applicationId(fusionauth_application.my_app().id())
.createRegistration(true)
.enabled(true)
.build())
.buttonText("Login with Playstation")
.clientId("0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc")
.clientSecret("693s000cbn66k0mxtqzr_c_NfLy3~6_SEA")
.build());
}
}
import pulumi
import theogravity_pulumi-fusionauth as fusionauth
sony_psn = fusionauth.FusionAuthIdpPsn("sonyPsn",
application_configurations=[fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs(
application_id=fusionauth_application["my_app"]["id"],
create_registration=True,
enabled=True,
)],
button_text="Login with Playstation",
client_id="0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
client_secret="693s000cbn66k0mxtqzr_c_NfLy3~6_SEA")
import * as pulumi from "@pulumi/pulumi";
import * as fusionauth from "pulumi-fusionauth";
const sonyPsn = new fusionauth.FusionAuthIdpPsn("sonyPsn", {
applicationConfigurations: [{
applicationId: fusionauth_application.my_app.id,
createRegistration: true,
enabled: true,
}],
buttonText: "Login with Playstation",
clientId: "0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
clientSecret: "693s000cbn66k0mxtqzr_c_NfLy3~6_SEA",
});
resources:
sonyPsn:
type: fusionauth:FusionAuthIdpPsn
properties:
applicationConfigurations:
- applicationId: ${fusionauth_application.my_app.id}
createRegistration: true
enabled: true
buttonText: Login with Playstation
clientId: 0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc
clientSecret: 693s000cbn66k0mxtqzr_c_NfLy3~6_SEA
Create FusionAuthIdpPsn Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new FusionAuthIdpPsn(name: string, args: FusionAuthIdpPsnArgs, opts?: CustomResourceOptions);
@overload
def FusionAuthIdpPsn(resource_name: str,
args: FusionAuthIdpPsnArgs,
opts: Optional[ResourceOptions] = None)
@overload
def FusionAuthIdpPsn(resource_name: str,
opts: Optional[ResourceOptions] = None,
button_text: Optional[str] = None,
client_id: Optional[str] = None,
client_secret: Optional[str] = None,
application_configurations: Optional[Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]] = None,
debug: Optional[bool] = None,
enabled: Optional[bool] = None,
idp_id: Optional[str] = None,
lambda_reconcile_id: Optional[str] = None,
linking_strategy: Optional[str] = None,
scope: Optional[str] = None,
tenant_configurations: Optional[Sequence[FusionAuthIdpPsnTenantConfigurationArgs]] = None)
func NewFusionAuthIdpPsn(ctx *Context, name string, args FusionAuthIdpPsnArgs, opts ...ResourceOption) (*FusionAuthIdpPsn, error)
public FusionAuthIdpPsn(string name, FusionAuthIdpPsnArgs args, CustomResourceOptions? opts = null)
public FusionAuthIdpPsn(String name, FusionAuthIdpPsnArgs args)
public FusionAuthIdpPsn(String name, FusionAuthIdpPsnArgs args, CustomResourceOptions options)
type: fusionauth:FusionAuthIdpPsn
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args FusionAuthIdpPsnArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args FusionAuthIdpPsnArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args FusionAuthIdpPsnArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args FusionAuthIdpPsnArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args FusionAuthIdpPsnArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var fusionAuthIdpPsnResource = new Fusionauth.FusionAuthIdpPsn("fusionAuthIdpPsnResource", new()
{
ButtonText = "string",
ClientId = "string",
ClientSecret = "string",
ApplicationConfigurations = new[]
{
new Fusionauth.Inputs.FusionAuthIdpPsnApplicationConfigurationArgs
{
ApplicationId = "string",
ButtonText = "string",
ClientId = "string",
ClientSecret = "string",
CreateRegistration = false,
Enabled = false,
Scope = "string",
},
},
Debug = false,
Enabled = false,
IdpId = "string",
LambdaReconcileId = "string",
LinkingStrategy = "string",
Scope = "string",
TenantConfigurations = new[]
{
new Fusionauth.Inputs.FusionAuthIdpPsnTenantConfigurationArgs
{
LimitUserLinkCountEnabled = false,
LimitUserLinkCountMaximumLinks = 0,
TenantId = "string",
},
},
});
example, err := fusionauth.NewFusionAuthIdpPsn(ctx, "fusionAuthIdpPsnResource", &fusionauth.FusionAuthIdpPsnArgs{
ButtonText: pulumi.String("string"),
ClientId: pulumi.String("string"),
ClientSecret: pulumi.String("string"),
ApplicationConfigurations: fusionauth.FusionAuthIdpPsnApplicationConfigurationArray{
&fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs{
ApplicationId: pulumi.String("string"),
ButtonText: pulumi.String("string"),
ClientId: pulumi.String("string"),
ClientSecret: pulumi.String("string"),
CreateRegistration: pulumi.Bool(false),
Enabled: pulumi.Bool(false),
Scope: pulumi.String("string"),
},
},
Debug: pulumi.Bool(false),
Enabled: pulumi.Bool(false),
IdpId: pulumi.String("string"),
LambdaReconcileId: pulumi.String("string"),
LinkingStrategy: pulumi.String("string"),
Scope: pulumi.String("string"),
TenantConfigurations: fusionauth.FusionAuthIdpPsnTenantConfigurationArray{
&fusionauth.FusionAuthIdpPsnTenantConfigurationArgs{
LimitUserLinkCountEnabled: pulumi.Bool(false),
LimitUserLinkCountMaximumLinks: pulumi.Int(0),
TenantId: pulumi.String("string"),
},
},
})
var fusionAuthIdpPsnResource = new FusionAuthIdpPsn("fusionAuthIdpPsnResource", FusionAuthIdpPsnArgs.builder()
.buttonText("string")
.clientId("string")
.clientSecret("string")
.applicationConfigurations(FusionAuthIdpPsnApplicationConfigurationArgs.builder()
.applicationId("string")
.buttonText("string")
.clientId("string")
.clientSecret("string")
.createRegistration(false)
.enabled(false)
.scope("string")
.build())
.debug(false)
.enabled(false)
.idpId("string")
.lambdaReconcileId("string")
.linkingStrategy("string")
.scope("string")
.tenantConfigurations(FusionAuthIdpPsnTenantConfigurationArgs.builder()
.limitUserLinkCountEnabled(false)
.limitUserLinkCountMaximumLinks(0)
.tenantId("string")
.build())
.build());
fusion_auth_idp_psn_resource = fusionauth.FusionAuthIdpPsn("fusionAuthIdpPsnResource",
button_text="string",
client_id="string",
client_secret="string",
application_configurations=[fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs(
application_id="string",
button_text="string",
client_id="string",
client_secret="string",
create_registration=False,
enabled=False,
scope="string",
)],
debug=False,
enabled=False,
idp_id="string",
lambda_reconcile_id="string",
linking_strategy="string",
scope="string",
tenant_configurations=[fusionauth.FusionAuthIdpPsnTenantConfigurationArgs(
limit_user_link_count_enabled=False,
limit_user_link_count_maximum_links=0,
tenant_id="string",
)])
const fusionAuthIdpPsnResource = new fusionauth.FusionAuthIdpPsn("fusionAuthIdpPsnResource", {
buttonText: "string",
clientId: "string",
clientSecret: "string",
applicationConfigurations: [{
applicationId: "string",
buttonText: "string",
clientId: "string",
clientSecret: "string",
createRegistration: false,
enabled: false,
scope: "string",
}],
debug: false,
enabled: false,
idpId: "string",
lambdaReconcileId: "string",
linkingStrategy: "string",
scope: "string",
tenantConfigurations: [{
limitUserLinkCountEnabled: false,
limitUserLinkCountMaximumLinks: 0,
tenantId: "string",
}],
});
type: fusionauth:FusionAuthIdpPsn
properties:
applicationConfigurations:
- applicationId: string
buttonText: string
clientId: string
clientSecret: string
createRegistration: false
enabled: false
scope: string
buttonText: string
clientId: string
clientSecret: string
debug: false
enabled: false
idpId: string
lambdaReconcileId: string
linkingStrategy: string
scope: string
tenantConfigurations:
- limitUserLinkCountEnabled: false
limitUserLinkCountMaximumLinks: 0
tenantId: string
FusionAuthIdpPsn Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
The FusionAuthIdpPsn resource accepts the following input properties:
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Application
Configurations List<theogravity.Fusionauth. Inputs. Fusion Auth Idp Psn Application Configuration> - The configuration for each Application that the identity provider is enabled for.
- Debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- Lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- Linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- Tenant
Configurations List<theogravity.Fusionauth. Inputs. Fusion Auth Idp Psn Tenant Configuration> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Application
Configurations []FusionAuth Idp Psn Application Configuration Args - The configuration for each Application that the identity provider is enabled for.
- Debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- Lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- Linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- Tenant
Configurations []FusionAuth Idp Psn Tenant Configuration Args - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- application
Configurations List<FusionAuth Idp Psn Application Configuration> - The configuration for each Application that the identity provider is enabled for.
- debug Boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id String - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile StringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy String - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations List<FusionAuth Idp Psn Tenant Configuration> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- application
Configurations FusionAuth Idp Psn Application Configuration[] - The configuration for each Application that the identity provider is enabled for.
- debug boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations FusionAuth Idp Psn Tenant Configuration[] - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- str
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client_
id str - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client_
secret str - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- application_
configurations Sequence[FusionAuth Idp Psn Application Configuration Args] - The configuration for each Application that the identity provider is enabled for.
- debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp_
id str - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda_
reconcile_ strid - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking_
strategy str - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope str
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant_
configurations Sequence[FusionAuth Idp Psn Tenant Configuration Args] - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- application
Configurations List<Property Map> - The configuration for each Application that the identity provider is enabled for.
- debug Boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id String - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile StringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy String - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations List<Property Map> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
Outputs
All input properties are implicitly available as output properties. Additionally, the FusionAuthIdpPsn resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing FusionAuthIdpPsn Resource
Get an existing FusionAuthIdpPsn resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: FusionAuthIdpPsnState, opts?: CustomResourceOptions): FusionAuthIdpPsn
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
application_configurations: Optional[Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]] = None,
button_text: Optional[str] = None,
client_id: Optional[str] = None,
client_secret: Optional[str] = None,
debug: Optional[bool] = None,
enabled: Optional[bool] = None,
idp_id: Optional[str] = None,
lambda_reconcile_id: Optional[str] = None,
linking_strategy: Optional[str] = None,
scope: Optional[str] = None,
tenant_configurations: Optional[Sequence[FusionAuthIdpPsnTenantConfigurationArgs]] = None) -> FusionAuthIdpPsn
func GetFusionAuthIdpPsn(ctx *Context, name string, id IDInput, state *FusionAuthIdpPsnState, opts ...ResourceOption) (*FusionAuthIdpPsn, error)
public static FusionAuthIdpPsn Get(string name, Input<string> id, FusionAuthIdpPsnState? state, CustomResourceOptions? opts = null)
public static FusionAuthIdpPsn get(String name, Output<String> id, FusionAuthIdpPsnState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Application
Configurations List<theogravity.Fusionauth. Inputs. Fusion Auth Idp Psn Application Configuration> - The configuration for each Application that the identity provider is enabled for.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- Lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- Linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- Tenant
Configurations List<theogravity.Fusionauth. Inputs. Fusion Auth Idp Psn Tenant Configuration> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- Application
Configurations []FusionAuth Idp Psn Application Configuration Args - The configuration for each Application that the identity provider is enabled for.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- Lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- Linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- Tenant
Configurations []FusionAuth Idp Psn Tenant Configuration Args - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- application
Configurations List<FusionAuth Idp Psn Application Configuration> - The configuration for each Application that the identity provider is enabled for.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- debug Boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id String - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile StringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy String - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations List<FusionAuth Idp Psn Tenant Configuration> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- application
Configurations FusionAuth Idp Psn Application Configuration[] - The configuration for each Application that the identity provider is enabled for.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- debug boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id string - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile stringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy string - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations FusionAuth Idp Psn Tenant Configuration[] - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- application_
configurations Sequence[FusionAuth Idp Psn Application Configuration Args] - The configuration for each Application that the identity provider is enabled for.
- str
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client_
id str - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client_
secret str - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- debug bool
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp_
id str - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda_
reconcile_ strid - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking_
strategy str - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope str
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant_
configurations Sequence[FusionAuth Idp Psn Tenant Configuration Args] - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
- application
Configurations List<Property Map> - The configuration for each Application that the identity provider is enabled for.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- debug Boolean
- Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- idp
Id String - The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
- lambda
Reconcile StringId - The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
- linking
Strategy String - The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
- tenant
Configurations List<Property Map> - The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
Supporting Types
FusionAuthIdpPsnApplicationConfiguration, FusionAuthIdpPsnApplicationConfigurationArgs
- Application
Id string - ID of the Application to apply this configuration to.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Create
Registration bool - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- Application
Id string - ID of the Application to apply this configuration to.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- Client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- Create
Registration bool - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- Enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- Scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- application
Id String - ID of the Application to apply this configuration to.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- create
Registration Boolean - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
- application
Id string - ID of the Application to apply this configuration to.
- string
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id string - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret string - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- create
Registration boolean - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- enabled boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- scope string
- The top-level scope that you are requesting from Sony PlayStation Network.
- application_
id str - ID of the Application to apply this configuration to.
- str
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client_
id str - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client_
secret str - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- create_
registration bool - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- enabled bool
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- scope str
- The top-level scope that you are requesting from Sony PlayStation Network.
- application
Id String - ID of the Application to apply this configuration to.
- String
- The top-level button text to use on the FusionAuth login page for this Identity Provider.
- client
Id String - The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- client
Secret String - The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
- create
Registration Boolean - Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
- enabled Boolean
- Determines if this provider is enabled. If it is false then it will be disabled globally.
- scope String
- The top-level scope that you are requesting from Sony PlayStation Network.
FusionAuthIdpPsnTenantConfiguration, FusionAuthIdpPsnTenantConfigurationArgs
- Limit
User boolLink Count Enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- Limit
User intLink Count Maximum Links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- Tenant
Id string - The unique Id of the tenant that this configuration applies to.
- Limit
User boolLink Count Enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- Limit
User intLink Count Maximum Links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- Tenant
Id string - The unique Id of the tenant that this configuration applies to.
- limit
User BooleanLink Count Enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- limit
User IntegerLink Count Maximum Links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- tenant
Id String - The unique Id of the tenant that this configuration applies to.
- limit
User booleanLink Count Enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- limit
User numberLink Count Maximum Links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- tenant
Id string - The unique Id of the tenant that this configuration applies to.
- limit_
user_ boollink_ count_ enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- limit_
user_ intlink_ count_ maximum_ links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- tenant_
id str - The unique Id of the tenant that this configuration applies to.
- limit
User BooleanLink Count Enabled - When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
- limit
User NumberLink Count Maximum Links - Determines if this provider is enabled. If it is false then it will be disabled globally.
- tenant
Id String - The unique Id of the tenant that this configuration applies to.
Package Details
- Repository
- fusionauth theogravity/pulumi-fusionauth
- License
- MIT
- Notes
- This Pulumi package is based on the
fusionauth
Terraform Provider.